Next GEN Learning PROJECT

Image 1: Learnerverse header

The Learnerverse is next gen, a leap into the future where Explorers (Students) bring learning problems and explore emerging or future technologies that may be solved in the Learnerverse. Learnerverse explorers are guided by Co-pilots (Educators).

The Learnerverse is set in 2032 where game based learning is commonplace. Learnerverse is based on elements of Open Pedagogy. Learnerverse is created with love in Gather.Town (Gather, 2022), a next generation game based learning/ gamification technology.Mission Control to Co-pilots: Will you accept the mission as a co-pilot to guide the Explorers?The Learnerverse allows you to leap into the future of learning. Where learning problems we are facing now, in 2022, are solved through emerging and new technologies.Co-pilots to Explorers: Are you ready to leap at the speed of light to 2032?

© Kathy Wooller. All rights reserved.

Image 2: UNE logo, 2022

Project Scope

EDIT425: Innovative Pedagogies and Practice is the unit of study with University of New England being undertaken to complete the requirements towards a Bachelor in Training & Development for Kathy Wooller.This project has been completed with permission and in collaboration with Change Republic as a relevant work based learning project.The scope of this project is to research and create a resource to support next-gen technology enhanced or online learning experiences (UNE, 2022). You can find out more about the Learning outcomes that outline the requirements of the unit.

© Kathy Wooller. All rights reserved.

Project Pilot Brief

  • Share a lesson proposal and plan to inspire other Educators as a learning resource

  • Provide explanations of your next gen learning choices in a project report to justify your choices and share relevant research.

Mission Control to Co-Pilots
Kathy, we have a mission for you should you choose to accept it. The mission is to launch platform members into the Learnerverse where innovative technologies are commonplace. You will be a Co-pilot to facilitate this mission.
The Learnerverse is a place of learning, innovation, and discovery with fellow Explorers.The Learnerverse is set 10 years in the future where next gen technologies are being used to solve learning problems we are facing now in the year 2022.Co-Pilot to Mission Control:
Mission accepted.

© Kathy Wooller. All rights reserved.

Image: Learnerverse Lego explorers, Canva, 2022

Image: Learnerverse lego characters, Canva, 2022

  • Lesson Plan Watch the Lesson Proposal video.

  • Project Resource Plan Use the contents menu to navigate this document and read the Stage 1.0 project resource justification section.

  • References + Sources available to support the evidence, justifications of the lesson plan where indicated.

Stage 1.0 Learnerverse lesson proposal

  • Current Context - Learning community with 700+ members across Australia

  • About the Lesson Proposal - watch the animated video for a simple overview of the lesson.

  • Lesson Topic is for Students to take a learning problem they are facing in 2022 and join the mission to leap at light speed to the Learnerverse in 2032.

  • Lesson modality to explore solving the problem with a commonplace next gen tech game based learning solution.

  • Students Any adult learners who are interested in the future of working and learning.

  • Pedagogical approach relevant to this lesson are elements of Open Pedagogy and Entangled Pedagogy. Open Project Report to explore.

  • Lesson outcomes are based on preparation, participation and reflection where Students will complete their exploration to the Learnerverse and return to 2022 with a fresh perspective, renewed motivation and insight into what the future might hold for learning.

  • Proposal budget - free for up to 25 users on Gather. Expanded up to thousands for $5-10 USD per registration.

Stage 2.0: Learnerverse Lesson Plan

  • The Lesson Plan is based on elements of Open Pedagogy and Entangled Pedagogy.

  • Open Pedagogy has a foundation in challenging students to broaden, innovate, explore and enter learning with curiosity.

  • Entangled Pedagogy - mutual shaping of purpose, context, values, methods and tech between pedagogy and technology.

  • The Learnerverse lesson plan is designed to enable the students to think beyond, imagine and explore.

  • Lesson Plan open to view the Learnerverse lesson plan

  • Project Resource Plan Use the contents menu to navigate this document and read the Stage 2.0 project resource justification section.

  • References + Sources available to support the evidence, justifications of the lesson plan where indicated for academic resources and non academic sources.

Image 4: Lego explorers, Canva, 2022

Stage 3.0 Innovative Technology (Gather.Town)

The Learnerverse is designed using a Gather.Town template. Educators can complete self paced learning via a robust resource library on Gather to enable successful customisation of the template to add lesson dates (events), rooms, tile effects, objects and add links, images and videos to guide students as they explore 3 hubs in Learnerverse. (Gather.Town, 2022)The 3 Hubs are based on the learning outcomes:

  • Preparation - Landing Hub

  • Participation - Next Gen Tech Hub

  • Reflection - Launch Hub

Image 6: Learnerverse Mapmaker view (Gather.town, 2022)
  • Watch Educator Learnerverse Pilot This video enables Educators to see how they as Co-pilots navigate Learnerverse.

  • Educator Briefing - watch video in conjunction with the Educator Lesson Guide document to gain insights and prepare for further exploration opportunities.

  • Educator Lesson Guide document read in conjunction with the Co-Pilot Learnerverse Briefing Video.

  • Project Report Use the contents menu to navigate this document and read the Stage 3.0 project resource justification section.

  • References + Sources available to support the evidence, justifications of the lesson plan where indicated for academic references and non academic sources.

Stage 4.0 + 5.0: Reflection + Feedback

  • This stage provides an opportunity to apply feedback and reflection.

  • Opportunities, Considerations, Evaluation Plan and Emerging Themes relevant to the lesson are outlined in the report.

  • View academic references for the whole report.

  • Welcome to submit any issues with navigation on the project contact form.

  • Right click on the buttons to open the documents in a new tab or window.

  • Read the Project Report - Opportunities, Considerations, Evaluation Plan and emerging themes relevant to the lesson are outlined in the report.

  • View the revised lesson plan (changes highlighted in bold)

  • Review the References

Image: Safe Travels explorers, Stock photo from Canva, 2022

Image: Safe Travels Explorers, Stock photo from Canva, 2022

© Kathy Wooller. All rights reserved.

PROJECT CONTACT

Got a project tech question or issue? Log it below for a speedy reply.

© Kathy Wooller. All rights reserved.